Category Archives: Uncategorized

Should the HourGlass plugin happen?

I posted over a year ago I was working on a plugin version of HourGlass. I did get quite far with it, but I am not so sure anymore if I actually want to release it. During last Autumn (2019) … Continue reading

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Bye bye, Apple

As if all the bullshit relating to Mac Os-X Catalina and the software notarization wasn’t already enough, the switch to the ARM architecture has sealed it. I now have 0% interest in making Apple-compatible software. Of course, when I release … Continue reading

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No, HourGlass is not dead

It looks like I just can’t give up working on HourGlass. 🙂  I was able to pick most of the sound processing parts from the stand alone application and make them work as a JUCE based plugin. The plugin is … Continue reading

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Bye bye, HourGlass?

edit : 20th April 2019. I was able to get the VST2 development license in the end. So this blog post isn’t that relevant anymore. I had to write at least one blog post for 2018… And surprise, surprise, it’s … Continue reading

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Just a quick update for 2017

OK, so things have been rather quiet here in the blog. No news about λ and so on. I have been working on lots of different things, none of which have gotten to a state I would have liked to release to … Continue reading

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What is λ? Is HourGlass dead?

edit 23rd December 2016 :  λ is not yet available for download, and no date yet…(It is still in a development stage where I’d have to release new binaries every day in order to deliver bug fixes and I have … Continue reading

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Finally some progress with HourGlass

This month I’ve worked a bit on HourGlass 1.5. So there is still hope a public release will eventually happen. The multichannel/surround stuff sure has been a big mess to implement, with bugs and CPU performance problems popping up at … Continue reading

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Time runs on and on…

Still no news on the HourGlass 1.5 release. 😦 Been occupied with all kinds of more or less relevant stuff lately. However the release is still in the plans. (Well, I’ve been writing that for the past 6 months so … Continue reading

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Editing surround panning paths graphically , vol 1

I again did some testing with how to allow entering panning paths graphically…Curves can be added to the path and the path then “scanned” with the usual HourGlass envelope. (Click the image to get a larger animation.) While this is … Continue reading

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