Category Archives: C++

Why the 32/64 bit confusion?

For some reason there’s an ongoing confusion about the following matrix : Native 32 bit floating point calculations Native 64 bit floating point calculations 32 bit memory addressing X X 64 bit memory addressing X X So, all combinations work … Continue reading

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HourGlass memory usage : the present and future plans

HourGlass doesn’t currently handle the loaded sound files very efficiently in memory. Present scenario 1 : 4 different sound files loaded. All files may use at least double the memory really needed, as the offline processing has a memory buffer … Continue reading

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