Author Archives: xenakios

Quick update

I am only now again looking into the HourGlass 1.5.x code. If things go well, an initial beta release will happen during this month. For Windows I will probably need to require the users to install the C++ runtimes separately. … Continue reading

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Pseudo multichannel effects

Some progress (click image for bigger animation) : –

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Tiny HG 1.5 progress

Finally did some work on HourGlass so as to not forget about it all. The multichannel stuff for the VST plugins is just about getting actual multichannel plugins to run more properly. I bumped into crash issues trying to use … Continue reading

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HourGlass 1.5 update. Or not…

I’ve been busy making a new composition during August (based on water sounds…) and haven’t done any work on the HourGlass code. I will be busy with the composition during September too, so a release of HourGlass 1.5 even as … Continue reading

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HourGlass 1.5.0 beta still delayed…

I was almost ready to post a build but bumped to a Microsoft caused issue a few days ago. The latest build on Windows has been done with Visual Studio 2015 which has added an annoying problem of how the software … Continue reading

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HourGlass surround progress part 9

OK, time flies by so fast…I haven’t extensively worked on the next HourGlass release lately, but it will appear at some point. I’ve been distracted remixing an old composition of mine from 1998 into quad. And there’s been no need … Continue reading

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HourGlass surround progress part 8

Finally did some tests with per-fragment panning! At the moment I am not entirely sure how effective this is sound-wise. The panning movements within the individual fragments can get easily lost when many voices are playing at once or when the … Continue reading

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HourGlass surround progress part 7

Oops, a few weeks already slipped by without any news. I am still working on the surround/multichannel stuff in HourGlass. Still not quite ready for release. Lots of details to worry about and there probably still are plain buggy behaviors … Continue reading

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HourGlass surround progress part 6

Still working on it! Hopefully a public release isn’t too far off. I’ve added routing matrices to multiple places in the signal path, so monitoring and processing with various audio interface and effect/plugin configurations should now be possible. -The audio file preview … Continue reading

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HourGlass surround progress part 5

Still working on the multichannel stuff in HourGlass. Plugins/effects in the mixer now work to the extent that things won’t crash or sound corrupted when more than 2 channels are in use. This however was implemented rather crudely at this point, … Continue reading

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