Monthly Archives: June 2015

HourGlass surround progress part 8

Finally did some tests with per-fragment panning! At the moment I am not entirely sure how effective this is┬ásound-wise. The panning movements within the individual fragments can get easily lost when many voices are playing at once or when the … Continue reading

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HourGlass surround progress part 7

Oops, a few weeks already slipped by without any news. I am still working on the surround/multichannel stuff in HourGlass. Still not quite ready for release. Lots of details to worry about and there probably still are plain buggy behaviors … Continue reading

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