HourGlass surround progress 3

Did a very crude freehand drawing thing for the surround pan positions…It should be clear at least my own mouse freehand drawing skills are not great ๐Ÿ˜‰ So I guess I need to add a way to draw straight lines, curves or something to this…(For Tom : This still is about the static pan positions of the grains/fragments. Making the grains have an internal panning envelope is still something I am considering, but not started implementing yet.)


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1 Response to HourGlass surround progress 3

  1. Tom says:

    I don’t know how far you want to go with it, but I could imagine having other drawing modes in addition to the freehand mode (does the freehand mode take the draw-speed into account? Could be awesome ๐Ÿ˜‰ ). So for instance have a Line/Polyline mode where each click adds a vertex that is then connected with a straight line or even a Bezier or NURBS curve mode, where vertices are connected with smooth lines.
    Can you use your existing curve code for this maybe?



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