HourGlass 1.4.0 beta 3 release

Changes since 1.4.0 beta 1/2 :

  • Fixes for various issues introduced in the remote controlling system (some issues are probably still left, the remote controls code was rewritten since 1.3.0 to internally use OSC messages, even for MIDI)
  • Status error messages no longer end up showing only “Should not see this” 😉
  • If the fragment voices get starved (due to extreme Fragment rate and Fragment length settings), this no longer causes an error status message but rather it is indicated in the performance meter (lower bar in the transport panel) in red color
  • VST plugin scanner program now communicates its results back in a different way that hopefully fixes some issues, especially on OS-X.
  • Default sample start and end markers now restored, if they have been set for a particular sound file
  • Action (available only for remote controlling) that moves the sample playback range now behaves nicer

(There never was a Windows 1.4.0 beta 2)

Windows (32-bit binary, Windows XP or higher, SSE2 capable processor required) :


OS-X (10.6/10.7/10.8 Intel 64 bit)




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6 Responses to HourGlass 1.4.0 beta 3 release

  1. Pingback: HourGlass 1.4.0 beta 1 release | Xenakios's Blog

  2. Tony says:

    Can HourGlass be misused also as a ‘sampler’? Example: Play around, put three markers 1,2,3 somewhere in the file. In the settings you specify midi notes 36,37,38 which should trigger those marker positions 1,2,3? Good, bad? Easy, difficult? Thanks in advance.

    • xenakios says:

      Interesting idea but I can’t at the moment think of a way to achieve exactly that. I could play around in HourGlass if i could figure out a way to do that. Or I could look into implementing something like that more directly in to the app.

      • Tony says:

        Wow, that would be really great, somehow connecting the fun inside HourGlass with some rhythmical triggering capability from outside, to make the experimenting more a song, ok, techno song –> track. 🙂

        HourGlass should replace ReaSamplomatic5000, well ok, it can be a nice dynamic addition to the more static ReaSamplomatic5000, then.

  3. Tony says:

    I tried to load a longer .ogg file and got following error message: Exception has occured: bad allocation It is recommended to try saving your work to a new file and then quit

    • xenakios says:

      The file probably was just too long to fit into the memory available at that point. Hourglass loads the samples into memory as 32 bit floating point data. (That takes around 20 megabytes per each minute of sound.) At times copies/processed versions of that data will also have to fit into the memory temporarily or for longer times. I have tried to do some optimizations for that but in the end there isn’t very much that could be done about it. (The data could in principle be stored in 16 or 24 bit in memory, but then accessing the data would cause more CPU load because of format conversions that would need to be done during playback/processing.)

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