Making the Convolution effect less lame…

Ok, so the built-in convolution effect hasn’t been very fancy. Just load IR and control the dry/wet mix. I felt so sad for the poor neglected effect that I just had to work on something nice for it. In case it isn’t clear what this is, it’s a way to build impulse responses from scratch. (Click image for animation)

Also a sound example, though I suppose a Youtube video would be nicer heh…

http://soundcloud.com/xenakios/convoldelay1

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