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Monthly Archives: December 2011
So is a new HourGlass release gonna happen?
Yes, in the coming days. With some luck maybe within the next 24 hours, but that’s not a promise. What is to be expected : -Per-source sound source position envelopes -Audio files writing code has been overhauled together with the … Continue reading
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Quite many audio file formats…
libsndfile supports quite a range of possible audio formats…(While still unfortunately missing things like mp3 and wavpack… )
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More modular code would not suck, part 61824
Due to the ever-so-convenient method of writing ad-hoc code, HourGlass currently handles writing audio files when it renders like this : The rendering code renders audio from the audio mixer and the results are passed to a function in the libsndfile … Continue reading
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Per-sample source position envelopes
This probably should have been looked into already when I added the multiple sound sources capability, but it just didn’t happen. Not sure why, as adding this feature took under 30 minutes of coding time. It will need some polishing … Continue reading
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HourGlass 0.9.3 release
This is mostly a clean-up/fix release with no earth shattering new features. Changes : -”Envelope operations” panel removed, functionality now available above the envelope editor in “Ops” button. -Knobs should now look OK on Windows XP and Vista/7 with Aero … Continue reading
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HourGlass development history video
(edit : Video updated) Had some fun with HourGlass’s git history and gource…Unfortunately HourGlass was began in 2009 without using source code version control, so you can’t see the development from the very beginning… A big The git history started … Continue reading
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Problems of the composer of computer music (or sonic art)
Firstly I need to say that the concept of “computer music” is kinda weird and perhaps it’d be more useful to speak of “computer aided composition of music”, but that’s too long to say. “Sonic art” is also a concept … Continue reading
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HourGlass 0.9.2 release
Changes : -Added per-fragment pitch envelopes. Operating them is similar to how the fragment volume envelopes work. When using this feature, it’s recommended not to use the “filtered linear” resampler mode, as that may cause clicks in the audio in … Continue reading
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